Monday, September 27, 2010
Tuesday, September 14, 2010
Sunday, September 12, 2010
Convict at the Beach
Wednesday, May 5, 2010
Personal Weapons: Concept to Finish




Man does it feel good to have a break from school! Here is my first 3D work for summer break. First is the concept I did, then the model with and without texture. Once I had some time, this project really flew, so I'm looking forward to starting another one. This was my first, so it was pretty high poly for a prop (582 tris). Maybe my next project will be a series of low poly hammers, swords, and axes. Sounds like fun.
Friday, April 9, 2010
Monday, January 25, 2010

Another painting generated in my free time, in Photoshop CS4. This painting was completely from scratch, so it took me a bit more time, although I ended up really liking the result. I started with a basic brown/red silhouette, and slowly worked up from there, creating the forms, complimentary colors, and environment. Overall this took me about 15 - 20 hours.
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Characters Inspired by Runic Games
For those of you that know me, it's no secret that I've been inspired by the work that comes out of Runic Games. The games are fun...

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Hey everyone! It's been a while since I posted something, so I figured it was time. Here is a sample of the work I've done for...
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Here's a bunch of rough characters I created! I'd call this stage... Silhouette plus. Still rough and undefined, but with s...
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For those of you that know me, it's no secret that I've been inspired by the work that comes out of Runic Games. The games are fun...